
Abyssal Guardians
Producer
Smoothie Studio | Team of 7
ProductionSchedulingOutsourcingTeam ScalingCo-op Shooter
A 1 to 4 player co op survival shooter set on humanity's last oil rig. Fuel the elevator, unlock the rig, and descend until the platform gives way to the ocean floor.
My Role & Contributions
As Producer on Abyssal Guardians, I came into a 5 person founding team and rebuilt how work is organized and scheduled, then put staffing and onboarding in place to grow the team to 7 and scale the project toward its public reveal.
- Restructured the organization of tasks and scheduling around a 2 week cycle
- Grew the founding team from five to seven, onboarding all new hires
- Manage a rotating roster of freelance artists and audio contractors, including sourcing an audio designer who has been an outstanding fit
- Supporting the public reveal and the start of the marketing push for the game
Production Management
I brought a clear, repeatable rhythm to a small and fast moving team:
- Restructured task organization so priorities are visible and actionable
- Moved the team onto a 2 week scheduling cycle for steady, predictable progress
- Balanced scope and timeline to keep the team focused as it grew from five to seven
Outsourcing & Staffing
With a lean core team, getting the right help at the right time is essential:
- Manage outsourcing and freelance relationships to maximize value for the studio
- Onboard new interns and employees and integrate them into the workflow
Screenshots







Reveal Montage
A short montage cut for the game's public reveal and wishlist push.
Reveal & Marketing
The project is moving from internal development into the public eye:
- Supporting the public reveal of the title and the launch of its recruit portal
- Helping coordinate the start of the marketing effort as the game goes public